Hello again.
Thanks for letting me hog up the board for another few seconds. It’s unintentional but I can’t help myself. How many of you got that huge adrenaline rush the first time you saw your first pano scrolling across the screen?
I’m kinda doing that with Object Modeling. I had no idea how hard it was until I tried it. Wow. But I’m sure many of the VR Producers on this Forum thought the same thing about VR until it became “second nature.”
Forgive my enthusiasm… It’s like finding out for the first time you're good at something and don't even know about it.
In this case, Object Modeling is a natual inverse of Panoramic Photograpy, offering its own unique challenges and obstacles.
Many on this forum have done incredible work in that field, and I aspire to be among them someday. But as any true Star Trek fan can recite, there is only so much that can be done with “Bear Skins & Stone Knives”… quoth Spock.
I beg to differ. With little more than a cardboard box and a piece of string I did this:
http://www.rotopix.com/objects/waterglobe/waterglobe.htm
It ain’t the best, but it’s OK I think. (780kb). WAIT for it to load.
This particular example was difficult because of the glass transparency. When surfaces turn Clear it’s hard for programs to do “Edge Detection.” So the only alternative is to process each frame individually.
I'm all ears for suggestions. It's not often I get "psyched" about a project.
Regards,
Brian Jackson
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