Good info and you folks just helped me. Thanks! I also looked at how the sample nanhui.tw does it's thing.
My application is for 1024x768 window and I made the scene viewer also 1024x768. I have map and some buttons in upper right, thumbnails in upper left, scene control in middle bottom, and pop up still photos triggered by hot spots in top left. All these controls come on top of the scene viewer in those areas, which is fine.
By doing the 100% things and the publish full screen as described above, and anchored my components in upper right, upper left, etc. with those 9 little anchor selections (not sure what they are called), I got the following effect.
Note: I'm testing on 26inch wide screen with resolution at 1920x1200 full screen. But my tour publication has to also work on laptops, with hopefully at least 768 vertical screen resolution.
1) on intial start, my tour publication is 1024x768.
2) can drag the MS window corner of my tour publication to make it other sizes than 1024x768. So I can have a word document open while I've resized my tour a little bit.
3) d click the scene view and goes to full screen. All my controls, map, etc. follow and go into the releative locations on the full screen. That's what I wanted.
4) escape from full screen, and I'm back to 1024x768.
I'm so pleased. Thanks!
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